All my stories are quite short. When I have an idea, I must write it down
and see it through quickly.
I have now several stories that have been rejected a few time and need rework,
but I have always found it difficult to go back to a story and polish it up.
It is something I must learn to do...
Wormcall to Pluto
~1000 words. It is about taking advantage of wormholes and relativistic time contraction to win a lottery.
Amanda X5
~1900 words. This is one of my favourite stories.
It is about a female android who was created as a male-entertainment tool
but develops goals of her own.
My God
~600 words. Now, this is a silly story I wrote for a UK magazine called
Garbaj.
They rejected it, and I am not sure whether it would be suitable for any
other market...
Phasing Out
~3000 words. This is an end-of-civilisation story and how merging of human and machine will play a role in determine the future of a doomed humanity.
The Offer of a Lifetime
~1400 words. About cryogenic and what could happen when one of the frozen brains is revived in a few decades.
Universal Suffrage
~1600 words. What about giving voting rights to Artificial Intelligences?
The Future Is What You Make It
~3050 words. A doomsday scenario coupled with a form of time travel.
A Matter of Faith
~950 words. Artificial Intelligences can have faith...
Riding the Waves
~500 words. You are forced to land on a planet completely covered by water.
How can you possibly make the repairs you need while you are tossed around
by huge waves?
Just a Game
~550 words. More than your everyday SymCity...